Pipeline Specialist — rebuilt the entire Unity + WebGL workflow from scratch using Reebok’s original factory blueprints, helping turn ultra–high-poly production meshes into fast, premium real-time assets.
Engineered the full optimization stack: runtime baking, draw-call control, LOD strategy, and mobile/Web performance tuning so every user-generated sneaker rendered instantly without sacrificing fidelity.
Defined the visual fidelity bar across platforms — making sure each custom Impact sneaker looked sharp and flawless on Instagram AR filter.
Shipped the experience across Roblox, WebGL, Epic Store, and Readyverse — reaching thousands and becoming the technical template for all future Reebok Web3 drops.